It has almost been a week since we released Donut Dodo. Two extra achievements have now also been implemented.īeautiful Donut Dodo illustration by Greg Pugh - all! Other community requests have been implemented, such as the ability to restart the game from the pause menu, choose between different CRT filters or reset the local scoreboards. This should also make the game support more joysticks, as many of you are playing Donut Dodo on your arcade machines. This will give everyone a shot at being featured in the Hall of Fame.Īlso, the input detection has been completely reprogrammed, as some players had issues with d-pad controls. This new release brings much anticipated cross-platform online leaderboards, arcade style, for even more hi-score madness.Īt the same time, the Weekly Challenge, a hi-score table that resets weekly, has gone live. While there have been dozens of fixes and optimizations in recent patches, v1.24 is the biggest one to date. Your feedback has really helped iron out bugs and your great suggestions have helped make the game it is today. It has been about a month since Donut Dodo was released, and so much has happened since.įirst of all, you guys have been amazing. Thanks again for all your kind feedback, and happy gaming with Donut Dodo! Keep those amazing scores coming! The world record is now just under 400K! Other than that, some minor fixes were worked on here and there, for an overall better experience. Most players will likely not notice this, but the game now uses 50% less RAM and 20% less CPU power, making it more snappy and responsive on older hardware. This should have been straightforward, but the main menu had to be rebuilt for this to work correctly. Many are playing Donut Dodo on their arcade cabinet, and have been requesting that "Add Credit" and "1P Start" are mapped to keys "5" and "1" respectively, like in MAME. This has been addressed and hopefully fixed for good. The weekly challenge was not always resetting correctly, to be in synch with the online leaderboards. To accompany it, new bezel options have been added to the settings menu, where you can choose between different designs or turn them off altogether. Most notably, from a visual point of view, the game has received an illustrated 80s style arcade bezel. There have been a couple of recent updates to Donut Dodo, so it's about time to list what is new or what issues have been addressed.
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